Archive for the ‘Resources’ Category

I18n in JavaScript

I18n so internationalization, and also L10n, are important issues, whenever we create applications targeted for users from many countries. I18n in JavaScript Certainly, many solutions such as frameworks, SDKs for mobile apps and programming languages, have support for multiple languages ​​in developed application. Today we try to find such solutions in JavaScript. We look at […]

Mouse and keyboard in JavaScript

Welcome to the article, in which we will try to comprehensively but succinctly talk about working with the mouse and keyboard in JavaScript. We will also see how popular frameworks can help us. Handling mouse and keyboard in JavaScript Considerations we should start with events, because processing data from basic input devices will be based […]

Date and time functions in JavaScript

Today we take a closer look at ready-made tools to assist us in working with date and time. So libraries with functions to operate on date and time in JavaScript; formating, parsing, comparing, etc. We already talked about basics of date and time functinos in JavaScript here. Now we turn to the more advanced tools. […]

HTML5 short course. Part 2 — summary.

In the second, summary part of the basic course HTML5, we look closely at the next great elements of the language. HTML5 short course: the Modernizr library At the beginning we add yourself to facilitate work in the form of the Modernizr library. This is a JavaScript library that detects the availability of HTML5 and […]

HTML5 Canvas and JavaScript. Introduction.

Introduction to HTML5 we start by one of the most important elements, namely HTML5 Canvas. We’ll talk briefly about programming in JavaScript in the context of the Canvas element (and other elements in further articles). HTML5 Canvas HTML5 gives us many new opportunities, including the new Canvas element, which is part of the HTML5 specification. […]

Adobe AIR tutorial — an introduction and first application

Adobe AIR — quick start In this article I want to provide a quick start with the Adobe AIR technology. It’s the next reason to learn JavaScript and improve our knowledge about this language and related technologies. Adobe AIR (Adobe Integrated Runtime) it’s a runtime environment for RIA apps, which can be developed in Adobe […]

Dojo Toolkit in a nutshell. Part 3 — summary.

In the third section summarizing the basic course of Dojo Toolkit, we will see the creation of visual effects using this library. Dojo Toolkit: effects and animations Any self-respecting JavaScript framework includes solutions to support programming visual effects. It is no different in the Dojo Toolkit. The library since version 1.9 provides two modules: dojo/_base/fx […]

Dojo Toolkit in a nutshell. Part 2.

In the part 2 of the Dojo Toolkit basic course, we will do the review on various aspects of working with this JS framework. The Dojo Toolkit library in practice The possibilities of the library already discussed in the first part, although the words are unnecessary when we revise examples. Configuration At the beginning — […]

Dojo Toolkit in a nutshell. Part 1.

Dojo Toolkit is open-source collection for JavaScript programming language. It provides a rich set of tools for developers. The Dojo Toolkit library The framework includes a number of components. Widgets (and the Dijit widgets system) Dojo widgets are composed of JavaScript, HTML and CSS, and there are, among others: menus and tool-tips, sortable tables, dynamic […]

Introduction to Ext JS

Today’s course is little bit different. This is a one-piece mini-course of Ext JS library. It aims to introduce this powerful JavaScript framework. The Ext JS It’s a framework for JavaScript language, which supports building interactive web applications, user interfaces and more, using techniques such as DOM or AJAX. Ext JS has among others many […]